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Live tagging

Tag the action in real time during a live match, from cliply's Studio.

On this page

Live tagging lets you mark action as it happens during a match, without recording and reviewing the video first. Every button press creates a timestamped clip in your library. The Studio page is where every capture starts — pick an online session tied to a project, or a fully offline one, and cliply keeps track of anything you haven't assigned to a project yet.

The Studio page — the Record button and the sessions waiting on this device
Live tagging vs. Live streaming

Live tagging (this page) marks up a match as you watch it — nothing is broadcast anywhere. Live streaming is a separate, unrelated feature: a desktop-only tool that broadcasts your screen or camera to YouTube Live over RTMP, with a scoreboard and logo overlay. It's off by default and turned on per organization. If you want to tag a match in real time, you're in the right place; if you want to broadcast it to YouTube, that's a different feature.

The Studio page

Open Studio from the sidebar to start any capture. The header shows how many sessions are waiting — 1 session on this device, or No sessions on this device — next to a one-line description of what Studio does. On the right, Open a local match is the secondary action, and one primary button, Record, is the only way to start a capture.

Pressing Record opens a menu asking where the session should land:

  • On this device — listed first. No project needed — assign it later. Works offline. Opens the same device-first capture screen as before: camera, screen, file, or clock.
  • Into a project — it lands in the project when you save. Opens the project picker, then the capture screen with the Record / Simulation switch, exactly as before. Disabled with Needs a connection. when you're offline.

Below the header, the sessions waiting on this device are the page itself — see Pending sessions below. Studio doesn't list downloaded videos or collections for offline review; that's the separate Offline page — see Downloading for offline review for how that works.

Live tagging is available on the Solo plan and above.

Online session: Record vs. Simulation

You start an Online session with Record → Into a project: pick a project, then the capture screen shows a Record / Simulation switch at the top:

  • Record — the real thing. Every tag becomes a clip saved to the project immediately, as you press it.
  • Simulation — a scratch run for practicing your deck or rehearsing before it matters. You don't need the session tied to a project yet: a simulation is captured just like an offline session and lands in Sessions on this device afterward, ready to assign to a real project once you're happy with it.

Offline session

An Offline session works fully offline, right in the browser — no project and no connection required. Start it with Record → On this device, tag as normal, and cliply stores the recording and every clip locally on your device.

If you're interrupted — a crash, a closed tab, a dead battery — the session picks back up where you left off; nothing is lost while it sits unassigned.

Clock-only session

Some sessions have nothing to point a camera at — a walk-through, a set piece you're diagramming from the sideline, or a match you're only half-watching from the stands. Start a session and choose Clock only instead of a camera, a screen, or a file: cliply runs a stopwatch instead of a player, and every tag you press timestamps against it exactly the way it would against a video. The clock does not start on its own: the session opens with Start the clock waiting over the deck, so you can arrive early, pick your deck and prop the phone somewhere without the first minutes running while you set up. The clips carry those clock times, and the session saves on your device or exports as XML, the same as any other session. On a touch screen, Clock only is listed first among the starting options, and screen capture last — a phone doesn't have a screen to share in the first place.

A clock-only session doesn't show an empty video box on any device. In its place there's a compact clock bar — a dark strip above the deck with the live/paused state, a readable timecode, the session name and the fine print — so the deck and the clip list keep the screen; the small clock in the header steps aside while the bar is up, so there's only one clock on screen. A chip on the bar swaps in the big clock for when the clock is the point — a laptop driving a screen the bench can see — and cliply remembers which one you picked.

On a phone or tablet, a clock-only session also turns on pad mode: the buttons deck takes over the whole screen, the clock bar goes too, and the clock moves into the header's status bar instead. A chip in the deck header switches it back off if you want the bar back. The mode is reachable from a laptop too: the same chip, off by default, plus a Mobile clock option beside Clock only when you start a session — useful for laying the deck out before the match. Held sideways, the buttons split into two thumb columns — yours under one thumb, the opposing team's under the other; held upright, they become a grid that fills the width. The clip list stops taking half the screen too: it becomes a counted chip in the deck's own row, and opens as a drawer over the deck when you tap it.

If the page refreshes, the tab closes, or your phone restarts mid-match, the session waits under Sessions on this deviceContinue tagging puts it back on the clock, still running with the time you were away counted (the match didn't stop), or paused if you'd paused it. The clock follows real time, so locking the phone doesn't leave it behind the match. cliply also keeps the screen awake during a recording or a clock session, where the browser allows it.

Capture screen layout

The deck and the clip list can be arranged three ways from a layout chip in the deck header, or by pressing ⌥L to cycle through them. cliply remembers your choice:

  • Clips aside (default) — the deck and the clip list sit side by side, the shape a laptop has the width for.
  • Clips below — the deck takes the full width, with the list docked underneath it. Useful for a wide deck (a full catalog, two teams) where the side list was eating into the buttons' columns.
  • Deck only — the list collapses into a counted chip in the deck's own row and opens as a drawer when you tap it, the same shape pad mode already uses on a phone.

If your deck tracks events as well as tags, the clip list also gets Clips and Events tabs, so you can check either one without leaving the capture screen.

The other on-screen controls next to the deck have keyboard shortcuts too, shown in each one's tooltip: ⌥C for the auto/manual switch, ⌥W for the clip matrix, ⌥S for stats, and ⌥E to switch the deck between tags and events.

Press ?, or the keyboard-shortcuts chip in the deck header, to open a sheet listing every key this screen binds: ⌥E, ⌥C, ⌥W, ⌥S, and ⌥L. A clock or recording session has no video to seek, scrub, or trim, so the sheet leaves those keys out here instead of listing ones that wouldn't do anything.

Pending sessions

Any capture that isn't tied to a project yet — a Simulation or an Offline session — shows up under Sessions on this device on the Studio page. From there you can:

  • Continue tagging — a session with video reopens in the workbench to keep adding clips against it (if the video is no longer on this device, you'll be asked to pick the file again); a clock-only session goes back on its clock.
  • Assign & save — for a session with video: open the assign dialog, pick the project it belongs to, and choose where the video itself is stored: Cloud (uploaded and backed up — requires the Club or Enterprise plan) or This device (kept in the browser; only the clips and tags sync to the server).
  • Export XML — on the row itself for a clock-only session; for a session with video, it's in the row's menu alongside Delete session.
Nothing is lost if you forget to assign

Sessions stay on the device indefinitely. Assign them whenever you're back online and ready — there's no deadline.

What you need

  • A browser tab or the desktop app running cliply, positioned so you can reach the keyboard during play
  • Your buttons deck configured in advance for the match's tag types
  • An internet connection only if you're running an Online session — an Offline session works with none at all

How live tagging works

Set up your buttons deck

Before the match, open the project and configure your tag types: label, hotkey, pre-roll, and post-roll. Set pre-roll to at least 3–5 seconds so the clip captures what led up to the action, not just the moment itself.

Start a session from Studio

Open Studio and press Record — choose Into a project for an Online session (tied to a project, tagging in Record mode) or On this device for an Offline session (fully local, no project needed). The player starts and the buttons deck becomes active.

Tag as the action happens

Press a tag button (or its hotkey) the moment the action occurs. cliply records the timestamp and queues a clip with the configured pre/post-roll window. You can press multiple tags in quick succession for complex moments.

Pause between actions

You can pause and resume the session freely — at half-time, for example. Tags are saved continuously.

End the session and review

Stop the session when the match ends. An Online session in Record mode is already in the project. A Simulation or Offline session lands in Sessions on this device — assign it to a project from there to bring the clips in. Either way, trim, flag, annotate, and share once the clips are in your library.

Why tag live

  • Zero review time for the basics. Goals, turnovers, and corners are already clipped by the time the final whistle blows.
  • First-half feedback at half-time. Share a read-only link with your staff before the second half starts.
  • Full focus on the match. The hotkey system lets you tag without looking away from the pitch.

Hotkey tips

  • Assign single-key hotkeys to your most-used tags — the keys you can reach without looking.
  • Reserve keys for actions that need the fastest reaction: goal, turnover, foul.
  • Less frequent tags (throw-in, corner, substitution) can be clicked rather than hotkeyed.
Pre-roll is your safety net

If you press the button a second late, the pre-roll still captures the start of the action. Set pre-roll longer for fast-breaking plays and shorter for set-pieces where the setup is obvious.

Still need a hand?

Our team is happy to help you out.

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